Design System Overview
Design System Overview
Section titled “Design System Overview”The design system exists to reduce repeated UI decisions across planning, design, and development. It is not only a component catalog. It defines how a screen is planned, named, specified, implemented, reviewed, released, and maintained.
| Role | Needs |
|---|---|
| Planner | Scope, priority, screen adoption order |
| Designer | Foundation, tokens, component anatomy, Figma rules |
| Developer | Token names, component APIs, Storybook examples |
| QA | Accessibility, state, responsive, regression criteria |
| Content | UX writing, documentation, release notes |
First Scope
Section titled “First Scope”- Foundation: color, typography, spacing, radius, shadow, layout, motion
- Design tokens: TypeScript export plus CSS custom properties
- Core components: Button and Input first; Dialog, Card, Select, Tabs, Tooltip remain existing components
- Documentation: Astro Starlight pages
- Code review surface: Storybook
- Operation: contribution, versioning, release, and migration rules